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This project was designed in Unity. It used programming in C# and creating 3D objects in 3D Max. It has many different components such as mesh colliders, GUI text, sound/music imported and attached. I hope you enjoy playing the game! 

 

Roll A Ball
Script
3ds Max
Adding Materials
Roll A Ball Materials

© 2016 by Clara Plutzer. Proudly created with Wix.com

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